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The Evolution of the graphical Style

I will go through the different stages of the development of the graphical style for Life on Mars, explaining what worked and what didn't.

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The Music of Life on Mars

This article goes through the music for Life on Mars, how it's made and why it's made that way.

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Populating Mars Part 1

This week I’ve worked on something I was looking forward to for quite some time: NPCs. So far they all looked very alike and only stood around, two things I’ve changed now.

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Update: Dialogue System

There's now a working dialogue system in the game! You can run up to an NPC and if he has something to say, a circle appears above his head. As you get closer, the circle gets bigger, then shows a...

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My first Level Editor

In this article I discuss some new elements of my level editor for Life on Mars. I also added a basic lighting system, which I will explain.

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